Now for the Turret Section of this build.
- Third Law
- Basic: The cost of deploying a sentry gun is reduced by 5%
- Ace: Your sentry guns gain a protective shield.
- Sentry Targeting Package
- Basic: Your sentry guns gain a 100% increase in accuracy.
- Ace: Your sentry guns rotation speed is increased by 150%. Your sentry guns also have 50% more ammunition.
- Eco Sentry
- Basic: The cost of deploying a sentry gun is reduced by 5%.
- Ace: Your sentry guns gain 150% increased health.
- Jack of All Trades
- Basic: You deploy and interact with all deployables 100% faster.
- Ace: You can now equip a secondary deployable to bring with you. If your deployable is equipped as a secondary deployable, you can only bring half of what you would bring if it was equipped as a primary deployable.
- Tower Defense
- Basic: You can now carry 1 extra sentry gun.
- Ace: You can now carry an additional 2 extra sentry guns.
NOTE: Do NOT use AP rounds in this build because AP rounds become useless in Mayhem, Death Wish, and One Down difficulties, because enemies can just destroy them and you have no more turrets to use.
Anyway, if you want, feel free to leave your thoughts in the comments below.